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Ring Of The Ram 5e. The Ring of the Ram or Breaker of Castles is a unique magical ring in Shadows of Amn and Gladiators of Thay. Spell based on ring of the ram. Ring of the Ram - DnD5einfo - 5th Edition System Reference Document5e SRD Ring of the Ram Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The wearer can command the ring to give forth a ramlike force manifested by a vaguely discernible shape that resembles the head of a ram or a goat.
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Sold by Imascus in the Black Pits Market at Tier. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. Again you can expend up to 3 charges from the ring. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. This ring has 3 charges and it regains 1d3 expended charges daily at dawn. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you.
Ring of the Ram.
Again you can expend up to 3 charges from the ring. You can also use the ring to break a door within 50 feet of you. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. This force strikes a single target dealing 1d6 points of damage if 1 charge is expended 2d6 points if 2. On a hit for each charge you spend the target takes 2d10 force damage and is pushed. Ring of the Ram.
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Press J to jump to the feed. Ring of Free Action. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The ring produces a rams head made of force and makes its attack roll with a 7 bonus to hit. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you.
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We need to think carefully about whether or not the attack should be classified as ranged because that ruling has consequences. This ring has 3 charges and it regains 1d3 expended charges daily at dawn. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The ring produces a spectral rams head and makes its attack roll with a 7 bonus. Ring uncommon requires attunement While wearing this ring you have resistance to cold damage.
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The ring produces a spectral rams head and makes its attack roll with a 7 bonus. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy. The ring produces a spectral rams head and makes its attack roll with a 7 bonus. They could be moved with a gentle sustained force attacked in a variety of weighs or hurled up to 90 ft 27 m with great force.
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Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. If we say it is ranged then. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring hits at 60ft so its not melee.
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The ring produces a rams head made of force and makes its attack roll with a 7 bonus to hit. The ring produces a spectral rams head and makes its attack roll with a 7 bonus. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. Welcome to the 5e System Reference Document SRD5e Ring of the Ram.
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While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. So here is the revised text for the ring of the ram. Ring of the Ram Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The wearer can command the ring to give forth a ramlike force manifested by a vaguely discernible shape that resembles the head of a ram or a goat. The ring produces a spectral rams head and makes its attack roll with a 7 bonus.
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Ring of the Ram. On a hit for each charge you spend the target takes 2d10 force damage and is pushed 5 feet away from you. Ring of the Ram. The wearer can command the ring to give forth a ramlike force manifested as a vaguely discernible shape that resembles the head of a ram or a goat. As the name suggested the ring gave the wearer the power of telekinesis allowing them to move items and creatures weighing up to 225 lb 102 kg.
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Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The wearer can command the ring to give forth a ram-like force manifested by a vaguely discernible shape that resembles the head of a ram or a goat. In addition magic can neither reduce your speed nor cause you to be Paralyzed or Restrained. Spell based on ring of the ram. Log In Sign Up.
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Press J to jump to the feed. The ring isnt a weapon and although it is magic it isnt creating a spell. Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. Ring of the Ram. Sold by Imascus in the Black Pits Market at Tier.
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It has the head of a ram as its device. As the name suggested the ring gave the wearer the power of telekinesis allowing them to move items and creatures weighing up to 225 lb 102 kg. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy. The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy.
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The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy. While you wear this ring Difficult Terrain doesnt cost you extra Movement. This force strikes a single target dealing 1d6 points of damage if 1 charge is expended 2d6 points if 2. A shield requires attunement A creature gains a 1 bonus to Armor Class while wielding. You can also use the ring to break a door within 50 feet of you.
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If we say it is ranged then. If we say it is ranged then. They could be moved with a gentle sustained force attacked in a variety of weighs or hurled up to 90 ft 27 m with great force. The ring makes a Strength check to break the door. This force strikes a single target dealing 1d6 points of damage if 1 charge is expended 2d6 points if 2.
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The Ring of the Ram or Breaker of Castles is a unique magical ring in Shadows of Amn and Gladiators of Thay. IMO there is no reason this shouldnt be a spell. This ring has 3 charges and it regains 1d3 expended charges daily at dawn. As the name suggested the ring gave the wearer the power of telekinesis allowing them to move items and creatures weighing up to 225 lb 102 kg. So here is the revised text for the ring of the ram.
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It has the head of a ram as its device. The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy. A ring of telekinesis was a magical ring that allowed the bearer to use the spell telekinesis at will. In addition magic can neither reduce your speed nor cause you to be Paralyzed or Restrained. The ring produces a spectral rams head and makes its attack roll with a 7 bonus.
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Ring of the Ram. Spell based on ring of the ram. The target is also pushed away by the ram but this does not bypass MR. Welcome to the 5e System Reference Document SRD5e Ring of the Ram. Ring of the Ram Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn.
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On a hit for each charge you expended the target takes 1d6 force damage and is pushed back 5 feet. The ring produces a spectral rams head and makes its attack roll with a 7 bonus. This ring has 3 charges and it regains 1d3 expended charges daily at dawn. The target is also pushed away by the ram but this does not bypass MR. The attack can hit a target 60ft away so maybe it is ranged.
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The ring of the ram is an ornate ring forged of hard metal usually iron or an iron alloy. The wearer can command the ring to give forth a ram-like force manifested by a vaguely discernible shape that resembles the head of a ram or a goat. A ring of telekinesis was a magical ring that allowed the bearer to use the spell telekinesis at will. A shield requires attunement A creature gains a 1 bonus to Armor Class while wielding. Press question mark to learn the rest of the keyboard shortcuts.
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5e SRDRing of the Ram This material is published under the OGL Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. What would be a good level to place a spell that does the same thing as the ring of the ram. On a hit for each charge you spend the target takes 2d10 force damage and is pushed. 5e SRDRing of the Ram This material is published under the OGL Ring rare requires attunement This ring has 3 charges and it regains 1d3 expended charges daily at dawn. While wearing the ring you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you.
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